readerIndex 766 src/dps8/dps8_crdrdr.c static void submit (enum deckFormat fmt, char * fname, uint16 readerIndex) readerIndex 768 src/dps8/dps8_crdrdr.c if (readerIndex >= N_RDR_UNITS_MAX) { readerIndex 769 src/dps8/dps8_crdrdr.c sim_warn("crdrdr: submit called with invalid reader index %ld\n", (long) readerIndex); readerIndex 791 src/dps8/dps8_crdrdr.c strncpy (rdr_state [readerIndex].fname, fname, sizeof(rdr_state [readerIndex].fname) - 1); readerIndex 792 src/dps8/dps8_crdrdr.c rdr_state [readerIndex].fname [sizeof(rdr_state [readerIndex].fname) - 1] = '\0'; readerIndex 802 src/dps8/dps8_crdrdr.c rdr_state [readerIndex].deckfd = deckfd; readerIndex 803 src/dps8/dps8_crdrdr.c rdr_state [readerIndex].deckState = deckStart; readerIndex 804 src/dps8/dps8_crdrdr.c rdr_state [readerIndex].deckFormat = fmt; readerIndex 806 src/dps8/dps8_crdrdr.c rdrCardReady (readerIndex); readerIndex 809 src/dps8/dps8_crdrdr.c static void scanForCards(uint16 readerIndex) readerIndex 813 src/dps8/dps8_crdrdr.c if (readerIndex >= N_RDR_UNITS_MAX) { readerIndex 814 src/dps8/dps8_crdrdr.c sim_warn("crdrdr: scanForCards called with invalid reader index %d\n", readerIndex); readerIndex 825 src/dps8/dps8_crdrdr.c r_tmpdir, rdr_name, 'a' + readerIndex); readerIndex 830 src/dps8/dps8_crdrdr.c rdr_path_prefix, rdr_name, 'a' + readerIndex); readerIndex 862 src/dps8/dps8_crdrdr.c if (rdr_state [readerIndex] . deckfd < 0) readerIndex 866 src/dps8/dps8_crdrdr.c submit (cardDeck, fqname, readerIndex); readerIndex 871 src/dps8/dps8_crdrdr.c submit (sevenDeck, fqname, readerIndex); readerIndex 876 src/dps8/dps8_crdrdr.c submit (streamDeck, fqname, readerIndex); readerIndex 886 src/dps8/dps8_crdrdr.c if (rdr_state [readerIndex] . deckfd >= 0) readerIndex 888 src/dps8/dps8_crdrdr.c close (rdr_state [readerIndex] . deckfd); readerIndex 889 src/dps8/dps8_crdrdr.c rc = unlink (rdr_state [readerIndex] . fname); readerIndex 892 src/dps8/dps8_crdrdr.c rdr_state [readerIndex] . deckfd = -1; readerIndex 893 src/dps8/dps8_crdrdr.c rdr_state [readerIndex] . deckState = deckStart;