1 1983-10-28 Limitations in MRPG 1.1b
 2 
 3 There are 2 areas where at least one user has run into a limitation of
 4 MRPG which the user may work around.  These limits are not set high
 5 because of the overhead involved in doing so, which every user of very
 6 small amounts of data would have to pay for.  Here is described what
 7 the big user needs to know to adjust to his need.
 8 
 9 
10 Number of variables declared:  The maximum is controlled by a
11 statement in mrpg.mrpg_lib.  The released library says
12   &ext dclist{100}&;
13 This says that only 100 variable names may be defined.  Anyone needing
14 more may change the value of "100".
15 
16 
17 TABLE/SET size: The number of elements in a table or set is defined by
18 these 2 statements:
19   &int fromlist{100}&;
20   &int tolist{100}&;
21 The "100"s here may be increased to the size which the user needs.