readerIndex 762 src/dps8/dps8_crdrdr.c static void submit (enum deckFormat fmt, char * fname, uint16 readerIndex) readerIndex 764 src/dps8/dps8_crdrdr.c if (readerIndex >= N_RDR_UNITS_MAX) { readerIndex 765 src/dps8/dps8_crdrdr.c sim_warn("crdrdr: submit called with invalid reader index %ld\n", (long) readerIndex); readerIndex 787 src/dps8/dps8_crdrdr.c strncpy (rdr_state [readerIndex].fname, fname, sizeof(rdr_state [readerIndex].fname) - 1); readerIndex 788 src/dps8/dps8_crdrdr.c rdr_state [readerIndex].fname [sizeof(rdr_state [readerIndex].fname) - 1] = '\0'; readerIndex 798 src/dps8/dps8_crdrdr.c rdr_state [readerIndex].deckfd = deckfd; readerIndex 799 src/dps8/dps8_crdrdr.c rdr_state [readerIndex].deckState = deckStart; readerIndex 800 src/dps8/dps8_crdrdr.c rdr_state [readerIndex].deckFormat = fmt; readerIndex 802 src/dps8/dps8_crdrdr.c rdrCardReady (readerIndex); readerIndex 805 src/dps8/dps8_crdrdr.c static void scanForCards(uint16 readerIndex) readerIndex 809 src/dps8/dps8_crdrdr.c if (readerIndex >= N_RDR_UNITS_MAX) { readerIndex 810 src/dps8/dps8_crdrdr.c sim_warn("crdrdr: scanForCards called with invalid reader index %d\n", readerIndex); readerIndex 821 src/dps8/dps8_crdrdr.c r_tmpdir, rdr_name, 'a' + readerIndex); readerIndex 826 src/dps8/dps8_crdrdr.c rdr_path_prefix, rdr_name, 'a' + readerIndex); readerIndex 858 src/dps8/dps8_crdrdr.c if (rdr_state [readerIndex] . deckfd < 0) readerIndex 862 src/dps8/dps8_crdrdr.c submit (cardDeck, fqname, readerIndex); readerIndex 867 src/dps8/dps8_crdrdr.c submit (sevenDeck, fqname, readerIndex); readerIndex 872 src/dps8/dps8_crdrdr.c submit (streamDeck, fqname, readerIndex); readerIndex 882 src/dps8/dps8_crdrdr.c if (rdr_state [readerIndex] . deckfd >= 0) readerIndex 884 src/dps8/dps8_crdrdr.c close (rdr_state [readerIndex] . deckfd); readerIndex 885 src/dps8/dps8_crdrdr.c rc = unlink (rdr_state [readerIndex] . fname); readerIndex 888 src/dps8/dps8_crdrdr.c rdr_state [readerIndex] . deckfd = -1; readerIndex 889 src/dps8/dps8_crdrdr.c rdr_state [readerIndex] . deckState = deckStart;