DEC_ROUND_HALF_EVEN 93 src/decNumber/decContext.c context->round=DEC_ROUND_HALF_EVEN; // 0.5 to nearest even DEC_ROUND_HALF_EVEN 104 src/decNumber/decContext.c context->round=DEC_ROUND_HALF_EVEN; // 0.5 to nearest even DEC_ROUND_HALF_EVEN 115 src/decNumber/decContext.c context->round=DEC_ROUND_HALF_EVEN; // 0.5 to nearest even DEC_ROUND_HALF_EVEN 73 src/decNumber/decContext.h # define DEC_ROUND_DEFAULT DEC_ROUND_HALF_EVEN; DEC_ROUND_HALF_EVEN 1961 src/decNumber/decNumber.c aset.round=DEC_ROUND_HALF_EVEN; // internally use balanced DEC_ROUND_HALF_EVEN 2812 src/decNumber/decNumber.c approxset.round=DEC_ROUND_HALF_EVEN; DEC_ROUND_HALF_EVEN 5353 src/decNumber/decNumber.c aset=*set; aset.round=DEC_ROUND_HALF_EVEN; DEC_ROUND_HALF_EVEN 5359 src/decNumber/decNumber.c aset=*set; aset.round=DEC_ROUND_HALF_EVEN; DEC_ROUND_HALF_EVEN 5429 src/decNumber/decNumber.c aset.digits=16; aset.round=DEC_ROUND_HALF_EVEN; // restore DEC_ROUND_HALF_EVEN 6794 src/decNumber/decNumber.c case DEC_ROUND_HALF_EVEN: {