DEC_ROUND_HALF_EVEN   93 src/decNumber/decContext.c       context->round=DEC_ROUND_HALF_EVEN;    // 0.5 to nearest even
DEC_ROUND_HALF_EVEN  104 src/decNumber/decContext.c       context->round=DEC_ROUND_HALF_EVEN;    // 0.5 to nearest even
DEC_ROUND_HALF_EVEN  115 src/decNumber/decContext.c       context->round=DEC_ROUND_HALF_EVEN;    // 0.5 to nearest even
DEC_ROUND_HALF_EVEN   73 src/decNumber/decContext.h # define DEC_ROUND_DEFAULT DEC_ROUND_HALF_EVEN;
DEC_ROUND_HALF_EVEN 1961 src/decNumber/decNumber.c       aset.round=DEC_ROUND_HALF_EVEN;   // internally use balanced
DEC_ROUND_HALF_EVEN 2812 src/decNumber/decNumber.c     approxset.round=DEC_ROUND_HALF_EVEN;
DEC_ROUND_HALF_EVEN 5353 src/decNumber/decNumber.c         aset=*set; aset.round=DEC_ROUND_HALF_EVEN;
DEC_ROUND_HALF_EVEN 5359 src/decNumber/decNumber.c         aset=*set; aset.round=DEC_ROUND_HALF_EVEN;
DEC_ROUND_HALF_EVEN 5429 src/decNumber/decNumber.c     aset.digits=16; aset.round=DEC_ROUND_HALF_EVEN; // restore
DEC_ROUND_HALF_EVEN 6794 src/decNumber/decNumber.c     case DEC_ROUND_HALF_EVEN: {