round              80 src/decNumber/decContext.c   context->round=DEC_ROUND_HALF_UP;          // 0.5 rises
round              95 src/decNumber/decContext.c       context->round=DEC_ROUND_HALF_EVEN;    // 0.5 to nearest even
round             106 src/decNumber/decContext.c       context->round=DEC_ROUND_HALF_EVEN;    // 0.5 to nearest even
round             117 src/decNumber/decContext.c       context->round=DEC_ROUND_HALF_EVEN;    // 0.5 to nearest even
round             141 src/decNumber/decContext.c   return context->round;
round             200 src/decNumber/decContext.c   context->round=newround;
round              81 src/decNumber/decContext.h     enum     rounding round;       /* rounding mode                   */
round            1539 src/decNumber/decNumber.c   workset.round=DEC_ROUND_FLOOR;
round            1581 src/decNumber/decNumber.c   workset.round=DEC_ROUND_CEILING;
round            1636 src/decNumber/decNumber.c           workset.round=DEC_ROUND_CEILING;
round            1645 src/decNumber/decNumber.c           workset.round=DEC_ROUND_FLOOR;
round            1977 src/decNumber/decNumber.c       aset.round=DEC_ROUND_HALF_EVEN;   // internally use balanced
round            2828 src/decNumber/decNumber.c     approxset.round=DEC_ROUND_HALF_EVEN;
round            2857 src/decNumber/decNumber.c     workset.round=DEC_ROUND_UP;
round            2872 src/decNumber/decNumber.c       workset.round=DEC_ROUND_DOWN;
round            3673 src/decNumber/decNumber.c             if (set->round!=DEC_ROUND_FLOOR) res->bits=0;
round            3898 src/decNumber/decNumber.c       if (set->round==DEC_ROUND_FLOOR) res->bits|=DECNEG;   // sign -
round            5373 src/decNumber/decNumber.c         aset=*set; aset.round=DEC_ROUND_HALF_EVEN;
round            5379 src/decNumber/decNumber.c         aset=*set; aset.round=DEC_ROUND_HALF_EVEN;
round            5435 src/decNumber/decNumber.c     aset.digits=2; aset.round=DEC_ROUND_DOWN;
round            5449 src/decNumber/decNumber.c     aset.digits=16; aset.round=DEC_ROUND_HALF_EVEN; // restore
round            6792 src/decNumber/decNumber.c   switch (set->round) {
round            7071 src/decNumber/decNumber.c   switch (set->round) {