DEC_ROUND_HALF_EVEN   95 src/decNumber/decContext.c       context->round=DEC_ROUND_HALF_EVEN;    // 0.5 to nearest even
DEC_ROUND_HALF_EVEN  106 src/decNumber/decContext.c       context->round=DEC_ROUND_HALF_EVEN;    // 0.5 to nearest even
DEC_ROUND_HALF_EVEN  117 src/decNumber/decContext.c       context->round=DEC_ROUND_HALF_EVEN;    // 0.5 to nearest even
DEC_ROUND_HALF_EVEN   75 src/decNumber/decContext.h # define DEC_ROUND_DEFAULT DEC_ROUND_HALF_EVEN;
DEC_ROUND_HALF_EVEN 1977 src/decNumber/decNumber.c       aset.round=DEC_ROUND_HALF_EVEN;   // internally use balanced
DEC_ROUND_HALF_EVEN 2828 src/decNumber/decNumber.c     approxset.round=DEC_ROUND_HALF_EVEN;
DEC_ROUND_HALF_EVEN 5373 src/decNumber/decNumber.c         aset=*set; aset.round=DEC_ROUND_HALF_EVEN;
DEC_ROUND_HALF_EVEN 5379 src/decNumber/decNumber.c         aset=*set; aset.round=DEC_ROUND_HALF_EVEN;
DEC_ROUND_HALF_EVEN 5449 src/decNumber/decNumber.c     aset.digits=16; aset.round=DEC_ROUND_HALF_EVEN; // restore
DEC_ROUND_HALF_EVEN 6814 src/decNumber/decNumber.c     case DEC_ROUND_HALF_EVEN: {