DEC_ROUND_HALF_EVEN 95 src/decNumber/decContext.c context->round=DEC_ROUND_HALF_EVEN; // 0.5 to nearest even DEC_ROUND_HALF_EVEN 106 src/decNumber/decContext.c context->round=DEC_ROUND_HALF_EVEN; // 0.5 to nearest even DEC_ROUND_HALF_EVEN 117 src/decNumber/decContext.c context->round=DEC_ROUND_HALF_EVEN; // 0.5 to nearest even DEC_ROUND_HALF_EVEN 75 src/decNumber/decContext.h # define DEC_ROUND_DEFAULT DEC_ROUND_HALF_EVEN; DEC_ROUND_HALF_EVEN 1977 src/decNumber/decNumber.c aset.round=DEC_ROUND_HALF_EVEN; // internally use balanced DEC_ROUND_HALF_EVEN 2828 src/decNumber/decNumber.c approxset.round=DEC_ROUND_HALF_EVEN; DEC_ROUND_HALF_EVEN 5373 src/decNumber/decNumber.c aset=*set; aset.round=DEC_ROUND_HALF_EVEN; DEC_ROUND_HALF_EVEN 5379 src/decNumber/decNumber.c aset=*set; aset.round=DEC_ROUND_HALF_EVEN; DEC_ROUND_HALF_EVEN 5449 src/decNumber/decNumber.c aset.digits=16; aset.round=DEC_ROUND_HALF_EVEN; // restore DEC_ROUND_HALF_EVEN 6814 src/decNumber/decNumber.c case DEC_ROUND_HALF_EVEN: {