SD2U              432 src/decNumber/decNumber.c   Unit  resbuff[SD2U(DECBUFFER+9)];// local buffer in case need temporary
SD2U             3606 src/decNumber/decNumber.c   Unit  accbuff[SD2U(DECBUFFER*2+20)]; // local buffer [*2+20 reduces many
SD2U             3988 src/decNumber/decNumber.c   Unit  accbuff[SD2U(DECBUFFER+DECDPUN+10)]; // local buffer
SD2U             3996 src/decNumber/decNumber.c   Unit  varbuff[SD2U(DECBUFFER*2+DECDPUN)];  // buffer for var1
SD2U             4604 src/decNumber/decNumber.c   Unit  accbuff[SD2U(DECBUFFER*4+1)]; // buffer (+1 for DECBUFFER==0,
SD2U             5960 src/decNumber/decNumber.c   Unit  accbuff[SD2U(DECBUFFER*2+1)]; // local buffer
SD2U              307 src/decNumber/decNumberLocal.h     ((((SD2U(d)-1)*sizeof(Unit))+sizeof(decNumber)*2-1)/sizeof(decNumber))